After starting on the modelling of this guy over a year ago I’ve finally finished this first shot of him. Modelled in ZBrush, lit in Keyshot with paint over in Photoshop.
Final angle of this little guy
Another view.
Hard-surface creature.
I was wanting to combine some mech/hard-surface sculpting with an organic creature and this is what I came up with. Modelled in ZBrush, lit in Keyshot and paint-over in Photoshop.
Keyshot viewport of latest illustration
Close-up
Some more angles
Finally.
Only a year to finish this.
19:01:22 | Viewports
Some viewport wips of a latest sculpt I’m busy on.
27:11 | ZBrush Clay Wip
Current ZBrush viewport work in progress.